Compare commits
3 commits
07e57c5612
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6c8dd16a97
| Author | SHA1 | Date | |
|---|---|---|---|
| 6c8dd16a97 | |||
| 53a29a3a29 | |||
| c0f3adda16 |
6 changed files with 261 additions and 95 deletions
1
.gitignore
vendored
1
.gitignore
vendored
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@ -1,3 +1,4 @@
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.zig-cache/
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zig-out/
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zig-pkg/
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result
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|
|
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38
build.zig
38
build.zig
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@ -4,6 +4,16 @@ pub fn build(b: *std.Build) void {
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const target = b.standardTargetOptions(.{});
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const optimize = b.standardOptimizeOption(.{});
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const raylib_dep = b.dependency("raylib_zig", .{
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.target = target,
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.optimize = optimize,
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.linux_display_backend = .Wayland,
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});
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const raylib = raylib_dep.module("raylib");
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const raygui = raylib_dep.module("raygui");
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const raylib_artifact = raylib_dep.artifact("raylib"); // raylib C library
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const mod = b.addModule("sand", .{
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.root_source_file = b.path("src/root.zig"),
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.target = target,
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@ -17,36 +27,30 @@ pub fn build(b: *std.Build) void {
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.optimize = optimize,
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.imports = &.{
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.{ .name = "sand", .module = mod },
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.{ .name = "raylib", .module = raylib },
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.{ .name = "raygui", .module = raygui },
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},
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}),
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.use_lld = false,
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});
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exe.root_module.linkLibrary(raylib_artifact);
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b.installArtifact(exe);
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const run_step = b.step("run", "Run the app");
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const run_cmd = b.addRunArtifact(exe);
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run_step.dependOn(&run_cmd.step);
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run_cmd.step.dependOn(b.getInstallStep());
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if (b.args) |args| {
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run_cmd.addArgs(args);
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}
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const mod_tests = b.addTest(.{
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.root_module = mod,
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});
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const run_mod_tests = b.addRunArtifact(mod_tests);
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const exe_tests = b.addTest(.{
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const test_step = b.step("test", "Run tests");
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test_step.dependOn(&run_mod_tests.step);
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const exe_check = b.addExecutable(.{
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.name = "sand",
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.root_module = exe.root_module,
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});
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const run_exe_tests = b.addRunArtifact(exe_tests);
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const test_step = b.step("test", "Run tests");
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test_step.dependOn(&run_mod_tests.step);
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test_step.dependOn(&run_exe_tests.step);
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const check = b.step("check", "Check if foo compiles");
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check.dependOn(&exe_check.step);
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}
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@ -1,9 +1,14 @@
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.{
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.name = .sand,
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.version = "1.0.0",
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.version = "2.0.0",
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.fingerprint = 0xa07a92116fcc91c3, // Changing this has security and trust implications.
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.minimum_zig_version = "0.16.0",
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.dependencies = .{},
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.dependencies = .{
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.raylib_zig = .{
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.url = "git+https://github.com/raylib-zig/raylib-zig?ref=devel#4b6a05cd102d51f00523dd5c5e18e628df359d20",
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.hash = "raylib_zig-5.6.0-dev-KE8REKNmBQDek2Sz27ULioxYpY9IYR0K0CeIC-iJRLCI",
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},
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},
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.paths = .{
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"build.zig",
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"build.zig.zon",
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|
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64
flake.nix
64
flake.nix
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@ -14,31 +14,45 @@
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let
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forAllSystems =
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f:
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builtins.mapAttrs (system: pkgs: f pkgs zig.packages.${system}.zig_0_16_0) nixpkgs.legacyPackages;
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builtins.foldl' nixpkgs.lib.recursiveUpdate { } (
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builtins.map (system: f system nixpkgs.legacyPackages.${system} zig.packages.${system}.zig_0_16_0) (
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builtins.attrNames nixpkgs.legacyPackages
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)
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);
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in
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{
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devShells = forAllSystems (
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pkgs: zig: {
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default = pkgs.mkShellNoCC {
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packages = [
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pkgs.bash
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zig
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zig.zls
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];
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};
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}
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);
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forAllSystems (
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system: pkgs: zig:
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let
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nativeBuildInputs = with pkgs; [
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wayland-scanner
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pkg-config
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];
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buildInputs = with pkgs; [
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libGL
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wayland
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libxkbcommon
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];
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in
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{
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devShells.${system}.default = pkgs.mkShellNoCC {
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packages = [
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pkgs.bash
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zig
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zig.zls
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];
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inherit buildInputs;
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inherit nativeBuildInputs;
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};
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packages = forAllSystems (
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pkgs: zig: {
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default = zig.makePackage {
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pname = "sand";
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version = "1.0.0";
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src = ./.;
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zigReleaseMode = "fast";
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depsHash = "sha256-pQpattmS9VmO3ZIQUFn66az8GSmB4IvYhTTCFn6SUmo=";
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};
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}
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);
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};
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packages.${system}.default = zig.makePackage {
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pname = "sand";
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version = "2.0.0";
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src = ./.;
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zigReleaseMode = "fast";
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depsHash = "sha256-pQpattmS9VmO3ZIQUFn66az8GSmB4IvYhTTCFn6SUmo=";
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inherit buildInputs;
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inherit nativeBuildInputs;
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};
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}
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);
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}
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104
src/main.zig
104
src/main.zig
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@ -2,28 +2,98 @@ const std = @import("std");
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const sand = @import("sand");
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const raylib = @import("raylib");
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const raygui = @import("raygui");
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pub fn main(init: std.process.Init) !void {
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var grid: sand.Grid = try .init(4, 4, init.gpa);
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var gridCopy: sand.Grid = try .init(4, 4, init.gpa);
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const screenWidth = 600;
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const screenHeight = 600;
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var async: [screenHeight]std.Io.Future(void) = undefined;
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var grid: sand.Grid = try .init(screenWidth, screenHeight, init.gpa);
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defer grid.deinit(init.gpa);
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defer gridCopy.deinit(init.gpa);
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// defer gridCopy.deinit(init.gpa);
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//
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// grid.arr[2][0].alive = true;
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// grid.arr[2][1].alive = true;
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// grid.arr[2][2].alive = true;
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// grid.arr[2][3].alive = true;
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//
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// grid.arr[0][1].alive = true;
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// grid.arr[1][1].alive = true;
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// grid.arr[1][2].alive = true;
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//
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// std.debug.print("{f}\n", .{grid});
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// try grid.copy(&gridCopy);
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// grid.updateAll();
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//
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// while (!grid.eql(gridCopy)) {
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// std.debug.print("{f}\n", .{grid});
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// try grid.copy(&gridCopy);
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// grid.updateAll();
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// }
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grid.arr[2][0].alive = true;
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grid.arr[2][1].alive = true;
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grid.arr[2][2].alive = true;
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grid.arr[2][3].alive = true;
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raylib.initWindow(screenWidth, screenHeight, "sand");
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defer raylib.closeWindow();
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grid.arr[0][1].alive = true;
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grid.arr[1][1].alive = true;
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grid.arr[1][2].alive = true;
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raylib.setTargetFPS(144 * 3);
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std.debug.print("{f}\n", .{grid});
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try grid.copy(&gridCopy);
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grid.updateAll();
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var timeForUpdate: u64 = 0;
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var timeForDraw: u64 = 0;
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while (!grid.eql(gridCopy)) {
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std.debug.print("{f}\n", .{grid});
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try grid.copy(&gridCopy);
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grid.updateAll();
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// init grid
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var random = std.Random.DefaultPrng.init(@bitCast(std.Io.Timestamp.now(init.io, .real).toMicroseconds()));
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for (0..300) |y| {
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for (y..(600 - y)) |x| {
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grid.arr[y][x] = .{ .alive = random.random().int(u8) > 179 };
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}
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}
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const texture: []raylib.Color = try init.gpa.alloc(raylib.Color, screenHeight * screenWidth);
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defer init.gpa.free(texture);
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const screenImage: raylib.Image = .{
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.data = @ptrCast(texture.ptr),
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.width = screenWidth,
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.height = screenHeight,
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.mipmaps = 1,
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.format = .uncompressed_r8g8b8a8,
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};
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const screenTexture = try raylib.loadTextureFromImage(screenImage);
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var fps: struct {
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total: f64,
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count: f64,
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} = .{
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.total = 0,
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.count = 0,
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};
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while (!raylib.windowShouldClose()) {
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const updateTimer = std.Io.Clock.now(.awake, init.io);
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try grid.updateAllConcurrent(init.gpa, init.io, &async);
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timeForUpdate += @intCast(updateTimer.durationTo(.now(init.io, .awake)).toMicroseconds());
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raylib.beginDrawing();
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defer raylib.endDrawing();
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const drawTimer = std.Io.Clock.now(.awake, init.io);
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for (grid.arr, 0..) |line, y| {
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for (line, 0..) |cell, x| {
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texture[x + screenWidth * y] = if (cell.alive) .white else .black;
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}
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}
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raylib.updateTexture(screenTexture, @ptrCast(texture));
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raylib.drawTexture(screenTexture, 0, 0, .white);
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timeForDraw += @intCast(drawTimer.durationTo(.now(init.io, .awake)).toMicroseconds());
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fps.count += 1;
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fps.total += @floatFromInt(raylib.getFPS());
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std.log.info("fps: {}", .{raylib.getFPS()});
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}
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std.log.debug("time for draw: {}, time for update: {}", .{ timeForDraw, timeForUpdate });
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std.log.debug("median fps: {}", .{fps.total / fps.count});
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}
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|
|
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140
src/root.zig
140
src/root.zig
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@ -57,18 +57,46 @@ pub const Grid = struct {
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allocator.free(self.arr);
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}
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pub fn updateAll(self: *Grid) void {
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pub fn updateAll(self: *Grid, allocator: std.mem.Allocator) std.mem.Allocator.Error!void {
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var newGrid: Grid = try .init(self.max.x + 1, self.max.y + 1, allocator);
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newGrid.leaning = self.leaning.opposite();
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for (0..self.arr.len) |y| {
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for (0..self.arr[y].len) |x| {
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update(.{ .y = @truncate(y), .x = @truncate(x) }, self.*);
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update(.{ .y = @truncate(y), .x = @truncate(x) }, self.*, newGrid);
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}
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}
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self.leaning = self.leaning.opposite();
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self.deinit(allocator);
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self.* = newGrid;
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}
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pub fn updateAllConcurrent(self: *Grid, allocator: std.mem.Allocator, io: std.Io, async: []std.Io.Future(void)) (std.mem.Allocator.Error || std.Io.ConcurrentError)!void {
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var newGrid: Grid = try .init(self.max.x + 1, self.max.y + 1, allocator);
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newGrid.leaning = self.leaning.opposite();
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for (0..self.arr.len) |y| {
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async[y] = try io.concurrent((struct {
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pub fn updateLine(s: Grid, ng: Grid, fy: usize) void {
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for (0..s.arr[fy].len) |x| {
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update(.{ .y = @truncate(fy), .x = @truncate(x) }, s, ng);
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}
|
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}
|
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}).updateLine, .{ self.*, newGrid, y });
|
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}
|
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for (async) |*a| {
|
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a.await(io);
|
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}
|
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|
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self.deinit(allocator);
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self.* = newGrid;
|
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}
|
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|
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pub const copyError = error{wrongDimensions};
|
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pub fn copy(self: Grid, dest: *Grid) copyError!void {
|
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if (self.arr.len != dest.arr.len or self.arr[0].len != dest.arr[0].len) return copyError.wrongDimensions;
|
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pub fn copy(self: Grid, dest: *Grid) void {
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std.debug.assert(self.arr.len == dest.arr.len and self.arr[0].len == dest.arr[0].len);
|
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for (dest.arr, self.arr) |d, s| {
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@memcpy(d, s);
|
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}
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|
|
@ -87,43 +115,87 @@ pub const Grid = struct {
|
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}
|
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};
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|
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pub fn update(self: position, grid: Grid) void {
|
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if (self.y == grid.max.y) return;
|
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if (!grid.arr[self.y][self.x].alive) return;
|
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const nextline = grid.arr[self.y + 1];
|
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pub fn update(self: position, grid: Grid, newGrid: Grid) void {
|
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alive: switch (false) {
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false => {
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std.debug.assert(grid.max == newGrid.max);
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if (!grid.arr[self.y][self.x].alive) return;
|
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if (self.y == grid.max.y) continue :alive true;
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const nextline = grid.arr[self.y + 1];
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const newnextline = newGrid.arr[self.y + 1];
|
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|
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if (@cmpxchgStrong(bool, &nextline[self.x].alive, false, true, .seq_cst, .monotonic)) |_| {
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if (self.x == grid.max.x) {
|
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if (@cmpxchgStrong(bool, &nextline[self.x - 1].alive, false, true, .seq_cst, .monotonic)) |_| {} else {
|
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@atomicStore(bool, &grid.arr[self.y][self.x].alive, false, .seq_cst);
|
||||
}
|
||||
} else if (self.x == 0) {
|
||||
if (@cmpxchgStrong(bool, &nextline[self.x + 1].alive, false, true, .seq_cst, .monotonic)) |_| {} else {
|
||||
@atomicStore(bool, &grid.arr[self.y][self.x].alive, false, .seq_cst);
|
||||
}
|
||||
} else {
|
||||
switch (grid.leaning) {
|
||||
.Right => {
|
||||
if (@cmpxchgStrong(bool, &nextline[self.x + 1].alive, false, true, .seq_cst, .monotonic)) |_| {
|
||||
if (@cmpxchgStrong(bool, &nextline[self.x - 1].alive, false, true, .seq_cst, .monotonic)) |_| {} else {
|
||||
@atomicStore(bool, &grid.arr[self.y][self.x].alive, false, .seq_cst);
|
||||
}
|
||||
down: switch (nextline[self.x].alive) {
|
||||
false => {
|
||||
if (@cmpxchgStrong(bool, &newnextline[self.x].alive, false, true, .seq_cst, .monotonic)) |_| {
|
||||
continue :down true;
|
||||
} else {
|
||||
@atomicStore(bool, &grid.arr[self.y][self.x].alive, false, .seq_cst);
|
||||
@atomicStore(bool, &newGrid.arr[self.y][self.x].alive, false, .seq_cst);
|
||||
return;
|
||||
}
|
||||
},
|
||||
.Left => {
|
||||
if (@cmpxchgStrong(bool, &nextline[self.x - 1].alive, false, true, .seq_cst, .monotonic)) |_| {
|
||||
if (@cmpxchgStrong(bool, &nextline[self.x + 1].alive, false, true, .seq_cst, .monotonic)) |_| {} else {
|
||||
@atomicStore(bool, &grid.arr[self.y][self.x].alive, false, .seq_cst);
|
||||
true => {
|
||||
if (self.x == grid.max.x) {
|
||||
if (!nextline[self.x - 1].alive) {
|
||||
if (@cmpxchgStrong(bool, &newnextline[self.x - 1].alive, false, true, .seq_cst, .monotonic)) |_| {} else {
|
||||
@atomicStore(bool, &newGrid.arr[self.y][self.x].alive, false, .seq_cst);
|
||||
return;
|
||||
}
|
||||
}
|
||||
} else if (self.x == 0) {
|
||||
if (!nextline[self.x + 1].alive) {
|
||||
if (@cmpxchgStrong(bool, &newnextline[self.x + 1].alive, false, true, .seq_cst, .monotonic)) |_| {} else {
|
||||
@atomicStore(bool, &newGrid.arr[self.y][self.x].alive, false, .seq_cst);
|
||||
return;
|
||||
}
|
||||
}
|
||||
} else {
|
||||
@atomicStore(bool, &grid.arr[self.y][self.x].alive, false, .seq_cst);
|
||||
switch (grid.leaning) {
|
||||
.Right => {
|
||||
right: switch (nextline[self.x + 1].alive) {
|
||||
false => {
|
||||
if (@cmpxchgStrong(bool, &newnextline[self.x + 1].alive, false, true, .seq_cst, .monotonic)) |_| {
|
||||
continue :right true;
|
||||
} else {
|
||||
@atomicStore(bool, &newGrid.arr[self.y][self.x].alive, false, .seq_cst);
|
||||
return;
|
||||
}
|
||||
},
|
||||
true => {
|
||||
if (!nextline[self.x - 1].alive) {
|
||||
if (@cmpxchgStrong(bool, &newnextline[self.x - 1].alive, false, true, .seq_cst, .monotonic)) |_| {} else {
|
||||
@atomicStore(bool, &newGrid.arr[self.y][self.x].alive, false, .seq_cst);
|
||||
return;
|
||||
}
|
||||
}
|
||||
},
|
||||
}
|
||||
},
|
||||
.Left => {
|
||||
left: switch (nextline[self.x - 1].alive) {
|
||||
false => {
|
||||
if (@cmpxchgStrong(bool, &newnextline[self.x - 1].alive, false, true, .seq_cst, .monotonic)) |_| {
|
||||
continue :left true;
|
||||
} else {
|
||||
@atomicStore(bool, &newGrid.arr[self.y][self.x].alive, false, .seq_cst);
|
||||
return;
|
||||
}
|
||||
},
|
||||
true => {
|
||||
if (!nextline[self.x + 1].alive) {
|
||||
if (@cmpxchgStrong(bool, &newnextline[self.x + 1].alive, false, true, .seq_cst, .monotonic)) |_| {} else {
|
||||
@atomicStore(bool, &newGrid.arr[self.y][self.x].alive, false, .seq_cst);
|
||||
return;
|
||||
}
|
||||
}
|
||||
},
|
||||
}
|
||||
},
|
||||
}
|
||||
}
|
||||
},
|
||||
}
|
||||
}
|
||||
} else {
|
||||
@atomicStore(bool, &grid.arr[self.y][self.x].alive, false, .seq_cst);
|
||||
continue :alive true;
|
||||
},
|
||||
true => @atomicStore(bool, &newGrid.arr[self.y][self.x].alive, true, .seq_cst),
|
||||
}
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue